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Last post by Transmute Jun 29 Sep 2008 06:36
Springie
Her Royal Fluffiness...Swan of Swans...
posted 20 Sep 2008 18:44
(edited 20 Sep 2008 18:47)
Not sure what this is for...but I stumbled upon this (and the guy is from Hong Kong even!)...3D Gatchaman test...
3d Animation Website
3D Gatchaman
SWEET!
Oh, and I just HAVE to throw in this!
Gatchaman and Friends Video Game
Transmute Jun
Queen of the Bird Missiles
posted 20 Sep 2008 21:56
Those first ones are interesting, Springie, but that last video had me
!!!!! OMG< I was laughing so hard, especially at the end...
!!!!! OMG< I was laughing so hard, especially at the end...
Oh for the love . . . that looks like someone filched the character animation and audio tracks from Tatsunoko Fight! The background is the only thing that doesn't match. Who was directing Tekkaman in that fight, I wonder: a kindergartner could have done better than that.
I keep wondering what the castle remnants floating in the sky are all about. I agree, the last part is funny!
Originally posted by Springie Oh, and I just HAVE to throw in this! Gatchaman and Friends Video GameWhat the........... I have a quest.....no 2 questions about the this one. 1) How come the life bar suddenely going back up after being knocked down repeatly? 2) Who was controlling Ken, because hhis punches and kicks were no where near to hit that robot thingy.
Originally posted by lborgia88 I keep wondering what the castle remnants floating in the sky are all about. I agree, the last part is funny!Count Ego's perhaps?
I was in hysterics over the video game, too...esp. when Jun comes in...the first time, she gets the guys pretty good, ad then she comes in kicking air!
And don't you just love the team at the end?
And don't you just love the team at the end?
Thank you for sharing the links for those videos, Springie. They are very interesting to watch.
I really love the last video in which the creator is using the M.U.G.E.N software to create a fighting game based on Ken & Tekkaman and thought that I would like to share some information about M.U.G.E.N here.
Mugen (in Japanese means "Infinite" or "No Limit") is a freeware 2D fighting game engine, which allow users to create their own 2D fighting game. This software allows you to create your own characters, background stages, background music, life bars, fighting combos, etc, to the likes of Capcom's"Street Fighters" and SNK's "King Of Fighters".
I also would like to answer Metaliant's questions:
1. The life bar will refill by itself because I believe that the creator is playing Ken and Tekkaman in Practice Mode. In fighting game, Practice mode means that whenever you attack your opponent, the life bar of the opponent will keep on refilling by itself, basically to give you more chances to practise in fighting against an opponent. Practice mode also means that the opponent will NOT attack you at all, again, to give you chances to practise your fighting combos,
2. I believe that the creator himself is playing Ken, basically he just wanted to show us some fighting combos that he has created for Ken, and that was why Ken didn't really attack Tekkaman aggressively.
I love that the creator used Jun as Ken's sidekick. In fighting game, Jun will be called as an "Assist" character. Whenever needed, the main character can call the "Assist" character to put some damage to the opponent. Really think that the creator should have created a"Tornado Fighters" combo for Ken & Jun together,
And of course, the "Firebird" Special moves at the end of the video was just fantastic.
I also love the background, and if I am not wrong, I really think that the creator took the background of the floating castle from the anime "Saint Seiya". The floating castle are basically the residence of the Zodiac Soldiers.
Judging from this video, I have to say that the creator has done a very good job using the M.U.G.E.N software. He definitely masters the software!
2. I believe that the creator himself is playing Ken, basically he just wanted to show us some fighting combos that he has created for Ken, and that was why Ken didn't really attack Tekkaman aggressively.
I love that the creator used Jun as Ken's sidekick. In fighting game, Jun will be called as an "Assist" character. Whenever needed, the main character can call the "Assist" character to put some damage to the opponent. Really think that the creator should have created a"Tornado Fighters" combo for Ken & Jun together,
And of course, the "Firebird" Special moves at the end of the video was just fantastic.
I also love the background, and if I am not wrong, I really think that the creator took the background of the floating castle from the anime "Saint Seiya". The floating castle are basically the residence of the Zodiac Soldiers.
Judging from this video, I have to say that the creator has done a very good job using the M.U.G.E.N software. He definitely masters the software!
OMG! I'm
here!! What was that??
I don't know which was funnier.... Ken kicking at air or his moonwalk!
BTW, thank you Saturn for the info about the program! It makes more sense now!
here!! What was that??
I don't know which was funnier.... Ken kicking at air or his moonwalk!
BTW, thank you Saturn for the info about the program! It makes more sense now!
Thanks for the information, Saturn! I'd never heard of M.U.G.E.N. before.
Now, if we can just get the creator of this clip to replace Tekkaman with Zark...
Originally posted by saturn I also would like to answer Metaliant's questions: 1. The life bar will refill by itself because I believe that the creator is playing Ken and Tekkaman in Practice Mode. In fighting game, Practice mode means that whenever you attack your opponent, the life bar of the opponent will keep on refilling by itself, basically to give you more chances to practise in fighting against an opponent. Practice mode also means that the opponent will NOT attack you at all, again, to give you chances to practise your fighting combos,Thank you for answering those questions and yeah, the Firebird special move was brilliant.2. I believe that the creator himself is playing Ken, basically he just wanted to show us some fighting combos that he has created for Ken, and that was why Ken didn't really attack Tekkaman aggressively. And of course, the "Firebird" Special moves at the end of the video was just fantastic.
Originally posted by lborgia88 Thanks for the information, Saturn! I'd never heard of M.U.G.E.N. before. Now, if we can just get the creator of this clip to replace Tekkaman with Zark...I have heard the word mugen but not the software and yeah I second that idea with replacing Tekkaman with Zark.
shamrokchick
Forum Legend
posted 21 Sep 2008 09:22
Originally posted by Hinotori OMG! I'mI was thinking the same thing about Kenhere!! What was that?? I don't know which was funnier.... Ken kicking at air or his moonwalk!
BTW, thank you Saturn for the info about the program! It makes more sense now!
I love how Jun just charges in out of no where and decks the Tekkaman
That video was awesome. I loved the firebird at the end... also when he called in Jun to help him.
Thanks Springie for sharing all of them with us.
Transmute Jun
Queen of the Bird Missiles
posted 21 Sep 2008 10:40
Originally posted by lborgia88 Thanks for the information, Saturn! I'd never heard of M.U.G.E.N. before. Now, if we can just get the creator of this clip to replace Tekkaman with Zark...Oh, LB, that's perfect!!!! Reminds me of that BOTP game they had going for awhile where Mark was in his plane shooting at targets that looked like Zark.... FWIW, I think you can kill Zark in the Gatch Doom WAD. I've never played it myself though, so I can't say for sure.
Ebonyswanne
Gatchamaniac
posted 21 Sep 2008 16:22
The video game looked like fun! The swan swooped in and out so fast I thought she was the "pink shadow."
shamrokchick
Forum Legend
posted 21 Sep 2008 18:03
Originally posted by Ebonyswanne The video game looked like fun! The swan swooped in and out so fast I thought she was the "pink shadow."She is!
she jumped up just as fast too.
Hi all!
If the guy programmed it himself, he did a nice job, but it was definitely "inspired" by (I.E. Liberally ripped off from...) the Tatsunoko Fight Playstation game. That game was a basic two-person fighting game that featured various Tatsunoko characters, including Ken and Tekkaman. The audio tracks, the fighting techniques, and the special moves he used (With guest characters like Jun and the Firebird) there were lifted straight from Tatsunoko Fight.
James
Originally posted by Barrdwing Hi all! If the guy programmed it himself, he did a nice job, but it was definitely "inspired" by (I.E. Liberally ripped off from...) the Tatsunoko Fight Playstation game. That game was a basic two-person fighting game that featured various Tatsunoko characters, including Ken and Tekkaman. The audio tracks, the fighting techniques, and the special moves he used (With guest characters like Jun and the Firebird) there were lifted straight from Tatsunoko Fight. JamesITA, James!The Mugen software did allow you to rip off any characters, fighting combos, music,etc, from any official games out there. As much as I declare myelf as a Playstation freak, I have never heard about the Tatsunoko Fight game before. Thank you so much for the info, James. You are always the best when it comes to Gatch info,
Ebonyswanne
Gatchamaniac
posted 22 Sep 2008 15:28
When I looked at the top picture I noticed the Swan in high heels... Did she have to learn deportment so she could run in them gracefully and not fall flat on her face. I know what I'm like running in high heels.
shamrokchick
Forum Legend
posted 24 Sep 2008 14:34
Wow I can barely walk in high heels!
Depends on the heels. Fancy shoes with high heels spell sudden death for me.
I can't walk in the things at all. But bootheels are OK. I have a pair of riding boots that I can run in, although not gracefully . . . well, I don't run gracefully anyway . . . .
I can't walk in the things at all. But bootheels are OK. I have a pair of riding boots that I can run in, although not gracefully . . . well, I don't run gracefully anyway . . . .
Originally posted by Ebonyswanne When I looked at the top picture I noticed the Swan in high heels... Did she have to learn deportment so she could run in them gracefully and not fall flat on her face. I know what I'm like running in high heels.Don't they store various gadgets inside the heels of their shoes? Maybe Jun had extra things she needed to bring with her.
I can generally get around in high heels, but if I can't sit down periodically, my feet will start to hurt after a few hours, and I would not try running!
Transmute Jun
Queen of the Bird Missiles
posted 25 Sep 2008 12:25
I've been doing better with high heels since I discovered the wedge kind. But I still teeter in the spike ones, which I only wear when I'm REALLY dressed up.
Sigh, I probably wouldn't wear high heels as often as I do if the BF weren't 7 inches taller than me and able to loom over me. I don't like being loomed over.
However, my heels put me on eye level with my brother, and he doesn't like that. Heh, heh.
Transmute Jun
Queen of the Bird Missiles
posted 25 Sep 2008 17:55
LOL! My DH is 7 inches taller than I am, but it's normally not too bad. He does enjoy it when I dress up and I'm 3 inches taller, though.
My Swan boots, between the heel and the platform, gave me another 6 inches. Damn, I was a tall Swannie!!!!!
shamrokchick
Forum Legend
posted 25 Sep 2008 18:47
Originally posted by lborgia88Yeah they do... I think there's episodes of Ken and Jun taking something out of the bottom of their shoes...Originally posted by Ebonyswanne When I looked at the top picture I noticed the Swan in high heels... Did she have to learn deportment so she could run in them gracefully and not fall flat on her face. I know what I'm like running in high heels.Don't they store various gadgets inside the heels of their shoes? Maybe Jun had extra things she needed to bring with her.I can generally get around in high heels, but if I can't sit down periodically, my feet will start to hurt after a few hours, and I would not try running!
Transmute Jun
Queen of the Bird Missiles
posted 25 Sep 2008 19:49
Jinpei takes something out of his boot too, in Gatch II.
Originally posted by Transmute Jun My Swan boots, between the heel and the platform, gave me another 6 inches. Damn, I was a tall Swannie!!!!!So, would that put you right about on eye level with Joe?
Transmute Jun
Queen of the Bird Missiles
posted 26 Sep 2008 07:10
Originally posted by lborgia88I guess so....Originally posted by Transmute Jun My Swan boots, between the heel and the platform, gave me another 6 inches. Damn, I was a tall Swannie!!!!!So, would that put you right about on eye level with Joe?
Not very Swan-like, is it? She's supposed to be somewhat more petite...
No wonder I weigh so much, compared to Jun!
I got Joe's canon height from here:
http://www.chronicsite.com/shrine/index.html
But I'm not sure if I've ever seen canon stats for Jun, or the others, but she's clearly not too much shorter than Joe (unless she's got her high heels on!), although he is standing further back in this screencap.
clouddancer
Gatchamaniac
posted 26 Sep 2008 10:24
I think James may have posted somewhere the team stats. that I then copied.
This is what I have:
Jun 16 (160cm 5-3?) (45kg 99lbs)
Joe 18 (185cm 6-1?) (60kg 132lbs)
Ken 18 (180cm 5-11?) (60kg 132lbs)
Ryu 17 (170cm 5-7?) (80kg 176lbs)
Jinpei 10 (120cm 3-11?) (30kg 66lbs)
So as you can see, in that image you posted, Joe must be MUCH further back because Ken is meant to be shorter than the Condor.
Transmute Jun
Queen of the Bird Missiles
posted 26 Sep 2008 10:37
Yes, I knew Joe was supposed to be 6'1" (and I was a little over 6 feet in the Swannie boots) and knew Jun was supposed to be fairly short. Didn't realize 5'3" though... ouch!
5' 3" for Jun does seem short, not that one can't be small but mighty.
Maybe the artists didn't necessarily always adhere to this stat -in the screencap I attached, she doesn't look eight inches shorter than Ken, she looks the same height as Ryu -about 5' 7".
Originally posted by clouddancer I think James may have posted somewhere the team stats. that I then copied. This is what I have: Jun 16 (160cm 5-3?) (45kg 99lbs) Joe 18 (185cm 6-1?) (60kg 132lbs) Ken 18 (180cm 5-11?) (60kg 132lbs) Ryu 17 (170cm 5-7?) (80kg 176lbs) Jinpei 10 (120cm 3-11?) (30kg 66lbs) So as you can see, in that image you posted, Joe must be MUCH further back because Ken is meant to be shorter than the Condor.Joe may be tall be but he's worth the climb!
Originally posted by Condorfan Joe may be tall be but he's worth the climb!Condorfoan, from what I remember of you, you wouldn't have any trouble reaching Joe's heights... And now I am reminded of another TB cartoon....
http://www.gatchamania.net/attachments.php?attachmentid=1529&sid=
DO NOT CLICK if you do not like sexual imagery! This leads to the Rubber Room!
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